forked from LRSS/Website
Rules in stuff
This commit is contained in:
parent
871e48ead1
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</nav>
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</nav>
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<!-- Content Starts Below -->
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<!-- Content Starts Below -->
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<p style="text-align: center; font-size: 50px; background: hsl(248,81%,39%); background: linear-gradient(45deg, hsl(242,80%,46%) 0%, hsl(237,79%,60%) 100%); background: -moz-linear-gradient(45deg, hsl(244,59%,50%) 0%, hsla(237, 89%, 72%, 1) 100%); background: -webkit-linear-gradient(45deg, hsla(295, 84%, 62%, 1) 0%, hsla(237, 89%, 72%, 1) 100%); -webkit-background-clip: text; -webkit-text-fill-color: transparent;"><strong>Soon™</strong></p>
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<!-- Content Ends Here -->
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<!-- Content Ends Here -->
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<footer>
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<footer>
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254
index.html
254
index.html
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@ -2,91 +2,120 @@
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<html lang="en">
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<html lang="en">
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<head>
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<head>
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<meta charset="UTF-8">
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<meta charset="UTF-8">
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<title>LRSS Home</title>
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<title>LRSS - Home</title>
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<style>
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<style>
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body {
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body {
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margin: 0;
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margin: 0;
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padding: 0;
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padding: 0;
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font-family: Arial, sans-serif;
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font-family: Arial, sans-serif;
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background-color: #1e1e1e;
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background-color: #1e1e1e;
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color: white;
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color: white;
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position: relative;
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position: relative;
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min-height: 100vh;
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min-height: 100vh;
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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justify-content: space-between;
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justify-content: space-between;
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}
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}
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nav {
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nav {
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background-color: #333;
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background-color: #333;
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margin: 20px auto;
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margin: 20px auto;
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padding: 10px 20px;
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padding: 10px 20px;
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display: flex;
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display: flex;
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justify-content: center;
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justify-content: center;
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align-items: center;
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align-items: center;
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border-radius: 30px;
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border-radius: 30px;
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width: fit-content;
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width: fit-content;
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}
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}
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nav img {
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nav img {
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width: 40px;
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width: 40px;
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height: 40px;
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height: 40px;
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border-radius: 15px;
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border-radius: 15px;
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margin-right: 15px;
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margin-right: 15px;
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transition: transform 0.8s;
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transition: transform 0.8s;
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}
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}
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nav img:hover {
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nav img:hover {
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transform: rotate(720deg);
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transform: rotate(720deg);
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width: 40px;
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width: 40px;
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height: 40px;
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height: 40px;
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border-radius: 15px;
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border-radius: 15px;
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margin-right: 15px;
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margin-right: 15px;
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}
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}
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nav a {
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nav a {
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color: white;
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color: white;
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text-decoration: none;
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text-decoration: none;
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margin: 0 15px;
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margin: 0 15px;
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padding: 10px 20px;
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padding: 10px 20px;
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border-radius: 15px;
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border-radius: 15px;
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transition: transform 1s, box-shadow 0.4s, background-color 0.4s;
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transition: transform 1s, box-shadow 0.4s, background-color 0.4s;
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}
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}
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nav a:hover {
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nav a:hover {
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transform: scale(1.1);
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transform: scale(1.1);
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border-radius: 15px;
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border-radius: 15px;
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box-shadow: 0 0 10px rgba(207, 17, 207, 0.55);
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box-shadow: 0 0 10px rgba(207, 17, 207, 0.55);
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background-color: rgb(190, 22, 228);
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background-color: rgb(190, 22, 228);
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}
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}
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footer {
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footer {
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background-color: #333;
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background-color: #333;
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padding: 20px 0;
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padding: 20px 0;
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display: flex;
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display: flex;
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justify-content: space-between;
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justify-content: space-between;
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align-items: center;
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align-items: center;
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position: relative;
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position: relative;
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width: 100%;
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width: 100%;
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}
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}
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footer svg {
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footer svg {
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margin-right: 20px;
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margin-right: 20px;
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border-radius: 100%;
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border-radius: 100%;
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transition: transform 0.7s, box-shadow 0.4s, background-color 0.4s;
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transition: transform 0.7s, box-shadow 0.4s, background-color 0.4s;
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}
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}
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footer svg:hover {
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footer svg:hover {
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transform: scale(1.3) rotate(360deg);
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transform: scale(1.3) rotate(360deg);
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border-radius: 100%;
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border-radius: 100%;
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box-shadow: 0 0 10px rgb(61, 75, 234);
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box-shadow: 0 0 10px rgb(61, 75, 234);
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background-color: rgb(88, 101, 242);
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background-color: rgb(88, 101, 242);
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}
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}
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footer .left {
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footer .left {
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margin-left: 20px;
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margin-left: 20px;
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text-align: left;
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}
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}
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.content {
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padding: 20px;
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}
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h1, h2, h3 {
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color: #a0a0ff;
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}
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p {
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margin: 10px 0;
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}
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ul {
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list-style-type: disc;
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margin: 10px 0 10px 20px;
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}
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li {
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margin: 5px 0;
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}
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a {
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color: #b0b0ff;
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text-decoration: underline;
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}
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a:hover {
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color: #d0d0ff;
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}
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</style>
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</style>
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</head>
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</head>
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@ -100,7 +129,80 @@
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</nav>
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</nav>
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<!-- Content Starts Below -->
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<!-- Content Starts Below -->
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<div class="content">
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<h1>Lup's Real Survival SMP</h1>
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<hr>
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<h2>Server Rules</h2>
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<ol>
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<li>Use of modifications on the Minecraft Client to give you an unfair advantage is not allowed.
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<ul>
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<li>This includes EVERY hacked client and injector.</li>
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<li>There are some exceptions for fullbright and freecam <code>(cannot be used for unfair advantages, only for viewing things such as builds or the area around you)</code>, they must be installed as separate mods.</li>
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</ul>
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</li>
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<li>You may not <strong>steal or grief</strong> from other players' builds without their explicit permission that they have stated you may make modifications on their builds.
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<ul>
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<li>You are allowed to visit the build, but may not be allowed in some areas, players can kick you out at any time.</li>
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<li>You can ask for permission from the player via the <a href="https://discord.gg/8exzHJQh7p">discord</a> or in-game chat.</li>
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</ul>
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</li>
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<li>You must follow the laws of the claimed area you are in to assure there is no conflict and make the server fun to play
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<ul>
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<li>Breaking these laws aren't bannable but make you open to have a bounty on you or be seen as a enemy which can lead to punishments carried out by the leader.</li>
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<li>If you think the rules of the place are too vague, ask the person in charge for clarification or reform.</li>
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</ul>
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</li>
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<li>Do not attempt to make a village on other village borders, you may make non-aligned property on the borders, also inside if you get permission.
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<ul>
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<li>You are free to expand your land as long you are not taking other people's land/property.</li>
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</ul>
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</li>
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</ol>
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<p><strong>Failing to follow these rules will result in a ban.</strong></p>
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<hr>
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<h2>Land Claiming Info</h2>
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<h3>Claim Types</h3>
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<ol>
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<li><strong>Village</strong>
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<ul>
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<li>Claim with the highest power*, you will become the leader of a small village with any form of political style.</li>
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<li>Requirements to become an official village in the Village list:
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<ul>
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<li>Minimum of 3 residents</li>
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<li>Buildings</li>
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<li>Leader</li>
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<li>Symbol or Flag</li>
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<li>Waystone in Center</li>
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<li>PR of this repo that adds the village to the list</li>
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</ul>
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</li>
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</ul>
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</li>
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<li><strong>Tavern</strong>
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<ul>
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<li>Type of claim that allows you to manage your own tavern in the wild with your own rules to the land. A very simple claim that you can use to protect your area before starting a village.</li>
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<li>Requirements to become an Official Tavern:
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<ul>
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<li>None</li>
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</ul>
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</li>
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<li>Please keep in mind that if you create a tavern in an existing village, village laws will override your rules and you may not be able to turn the tavern into a village.</li>
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</ul>
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</li>
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<li><strong>Other</strong>
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<ul>
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<li>May have more power than a village, or less. The requirements and info are TBD. If you plan to create one of these ask an admin for requirements/info.</li>
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<li>Future claim types:
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<ul>
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<li>Kingdom (Not allowed for now)</li>
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<li>Cult (Too tired to make requirements/info for this)</li>
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<li>Home (Too tired to make requirements/info for this)</li>
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</ul>
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</li>
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</ul>
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</li>
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</ol>
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</div>
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<!-- Content Ends Here -->
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<footer>
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<footer>
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Reference in a new issue