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## Land Claiming Info ## Land Claiming Info
### Claim Types ### Claim Types
1. **Village** ## 1. Nations
- Claim with the highest power*, you will become the leader of a small village with any form of political style. - Nations are the largest type of territory, which means slightly stricter criteria.
- Requirements to become a official village in the Village list: - Must have a government building in the middle of your territory with a waystone to qualify.
- Minimum of 3 residents - Preferred to have more buildings and a prior village, but it's not necessary.
- Buildings - Minimum of 6 residents needed for a nation status.
- Leader - PR the LRSS/LRSS repo to add your nation to the list.
- Symbol or Flag - If upgrading from a village, remove the village from the village list.
- Waystone in Center
- PR of this repo that adds the village to the list ## 2. Towns
2. **Tavern** - Towns are second to largest type of territory, which means it's not as strict as the largest type.
- Type of claim that allows you to manage your own tavern in the wild with your own rules to the land. A very simple claim that you can use to protect your area before starting a village. - You must have a Town Hall and a well with a waystone in the middle of your town. The Town Hall will be used to host meetings with your inhabitants.
- Requirements to become a Official Tavern: - The town must have atleast a few buildings in order to qualify.
- None - Minimum of 3 residents needed for a town status
- Please keep in mind that if you create a tavern in a existing village, village laws will override your rules and you may not be able to turn the tavern into a village. - PR the LRSS/LRSS repo to add your town to the list.
3. **Other** - If upgrading from a zone, remove the zone from the zone list.
- May have more power than a village, or less. The requirements and info are TBD. If you plan to create one of these ask a admin for requirements/info.
- Future claim types: ## 3. Zones
- Kingdom (Not allowed for now) - Zones are the smallest types of territory, which means it's not strict at all.
- Cult (Too tired to make requirements/info for this) - A zone is a place owned by an individual with rules meant to protect their territory.
- Home (Too tired to make requirements/info for this) - Zones are typically small and should not have any residents except for yourself, if it's just a home.
- This type of territory can host: shops, organisations, homes and many more.
- Do keep in mind that if you create a zone in an existing town, the town's laws may override your existing ones.
## 4. Organisations
- Organisations are a project of one or more individuals. They have a purpose to help out LRSS and its users or help themselves by organising their stuff.
- They must be registered under one's government or rules.
- Organisations must have a headquarters with bedrooms for their employees to sleep, craft and cook.
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# Villages # Nations
None atm lmao
# Towns
None atm lmao
# Zones
None atm lmao
# Organisations
None atm lmao None atm lmao