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## Land Claiming Info
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## Land Claiming Info
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### Claim Types
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### Claim Types
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1. **Village**
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## 1. Nations
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- Claim with the highest power*, you will become the leader of a small village with any form of political style.
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- Nations are the largest type of territory, which means slightly stricter criteria.
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- Requirements to become a official village in the Village list:
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- Must have a government building in the middle of your territory with a waystone to qualify.
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- Minimum of 3 residents
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- Preferred to have more buildings and a prior village, but it's not necessary.
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- Buildings
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- Minimum of 6 residents needed for a nation status.
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- Leader
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- PR the LRSS/LRSS repo to add your nation to the list.
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- Symbol or Flag
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- If upgrading from a village, remove the village from the village list.
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- Waystone in Center
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- PR of this repo that adds the village to the list
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## 2. Towns
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2. **Tavern**
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- Towns are second to largest type of territory, which means it's not as strict as the largest type.
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- Type of claim that allows you to manage your own tavern in the wild with your own rules to the land. A very simple claim that you can use to protect your area before starting a village.
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- You must have a Town Hall and a well with a waystone in the middle of your town. The Town Hall will be used to host meetings with your inhabitants.
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- Requirements to become a Official Tavern:
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- The town must have atleast a few buildings in order to qualify.
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- None
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- Minimum of 3 residents needed for a town status
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- Please keep in mind that if you create a tavern in a existing village, village laws will override your rules and you may not be able to turn the tavern into a village.
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- PR the LRSS/LRSS repo to add your town to the list.
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3. **Other**
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- If upgrading from a zone, remove the zone from the zone list.
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- May have more power than a village, or less. The requirements and info are TBD. If you plan to create one of these ask a admin for requirements/info.
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- Future claim types:
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## 3. Zones
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- Kingdom (Not allowed for now)
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- Zones are the smallest types of territory, which means it's not strict at all.
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- Cult (Too tired to make requirements/info for this)
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- A zone is a place owned by an individual with rules meant to protect their territory.
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- Home (Too tired to make requirements/info for this)
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- Zones are typically small and should not have any residents except for yourself, if it's just a home.
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- This type of territory can host: shops, organisations, homes and many more.
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- Do keep in mind that if you create a zone in an existing town, the town's laws may override your existing ones.
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## 4. Organisations
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- Organisations are a project of one or more individuals. They have a purpose to help out LRSS and its users or help themselves by organising their stuff.
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- They must be registered under one's government or rules.
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- Organisations must have a headquarters with bedrooms for their employees to sleep, craft and cook.
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---
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---
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# Villages
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# Nations
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None atm lmao
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# Towns
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None atm lmao
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# Zones
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None atm lmao
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# Organisations
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None atm lmao
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None atm lmao
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